﻿
namespace Melee.Models.Entity
{
    partial class City
    {
        private Point m_StartingPoint = null;
        public virtual Point StartingPoint
        {
            get { return m_StartingPoint; }
            set { m_StartingPoint = value; }
        }

        private CityLevel m_Level = null;
        public virtual CityLevel Level
        {
            get { return m_Level; }
            set { m_Level = value; }
        }

        private Map m_Map = null;
        public virtual Map Map
        {
            get { return m_Map; }
            set { m_Map = value; }
        }
    }
}
